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Kieran Tyandas - SWCIC
Name: Kieran Tyandas

Age: 12

Gender: Male

XP:    0

Level:    1

VP:    6 / 6

WP:    10 / 10

Appearance:


Species: Human, Corellian

Credits: 10,000

Armour: Rich Civilian Clothing

Main Weapon: Blaster Pistol

Side Weapon: Hold-Out Blaster

Mastergroup: The Syndicate

Role In MG: Smuggler

Personality: Kieran is arrogant and smug to the point of overconfidence at times. He is known as a smooth talker but is not afraid to resort to blunt or violent threats to get his way. He has no qualms about carrying through if forced to do so, either. He values money above all else, and believes that any way he can obtain it is perfectly reasonable. Kieran is obsessed with wearing or possessing clothes and items that make him feel wealthy. He looks down on others who do not display clear indications of wealth, which feeds his arrogance. He enjoys being surrounded by people who make him look or feel good and is willing to pay or threaten to keep them around.

Bio:
Kieran's mother, Sidara, died shortly after childbirth, leaving Andros Tyandas to raise Kieran alone. Andros ran a successful smuggling operation ring in the underground of Corellia, acquiring friends, enemies and more contacts than he could deal with. Too many pilots were captured by the Imperial patrols, too many to keep quiet about the source of their goods, and Andros packed up and moved shop to the Smuggler's Moon, far from the prying eyes of the Empire.

On Nar Shaddaa, Andros set up a tutor for his then-five-year-old son Kieran. He would spare no expense for Kieran, giving him the highest education possible and spoiling him with the frivolities of the rich and powerful. Kieran was given a ship to fly, his own tutor and servant, and most of anything else he asked for. Andros involved Kieran in his work, and by the time Kieran was ten, he knew the ins and outs of his father's business.

Andros' bodyguard, Kordath, who had long ago befriended Kieran, approached him when Kieran was nearly eleven years old. He saw Kieran's power rivaling, or even superseding his father's and wished to help him attain complete power over his father's smuggling ring. Although Kieran would have normally agreed to help
Kordath, had the target been any other person; Kieran's loyalty to his father, and his affection for him, far outweighed any ambition for power. He refused, but just a few short weeks later, his father was dead.

Andros had gone to a meeting with a rival smuggling group on the condition of no weapons or backup, so of course he had brought them. But when the meeting turned into an ambush, Kordath allowed the rival group to seriously wound Andros before stepping in to protect him. Kieran was heartbroken as he listened to the family's personal doctor explain the slim chances for Andros' survival. Less than two days later, Andros was dead.

Kieran immediately arranged for Kordath to be killed, a mysterious fire in his house killed all but his only son. For the next year, Kieran worked diligently to rebuild his father's business and to live up to the large burden that Andros had entrusted to him. He eliminated rivals when necessary, or forced them to join him, and had no qualms against vengeance for those who betrayed him as Kordath had done.

Ship: The Shear - YT-2000 Corellian Light Freighter


Abilities:
Abilities----Score--Modifiers
Strength     12   +1
Dexterity     13   +1
Constitution     10   +0
Intelligence     14   +2
Wisdom     8   -1
Charisma     15   +2

Attributes:
Attributes--------Total
Speed                     10 m   
Defense             13     +1 +10 +2 +0
Base Attack            0   
Melee Base Attack   1       +1 +0 +0
Ranged Base Attack 1      +1 +0 +0
Reputation             0   
Initiative               1     +1 +0

Saving Throws:
Saving Throws---Total
Fortitude              0   +0 +0 +0
Reflex               3    +1 +2 +0
Will                        -1     -1 +0 +0

Skills:
Skills----------------------Total
Astrogate                          4        +2 +2 +0
Athletics                            3         +1 +2 +0
Bluff                              6   +2 +4 +0
Computer Use                        4     +2 +2 +0
Craft - Starships                   4       +2 +2 +0
Diplomacy                          4       +2 +2 +0
Disguise/Forgery                 3      +2 +0 +1
Gamble                           2         -1 +2 +1
Intimidate                           4         +2 +2 +0
Investigate                           6        +2 +4 +0
Knowledge - Corellia             4     +2 +2 +0
Knowledge - Medicine       2   +2 +0 +0
Knowledge - Physics              2    +2 +0 +0
Knowledge - Politics                2     +2 +0 +0
Organization/Bureaucracy      4          +2 +2 +0
Pilot                              3   +1 +2 +0
Sense Motive                    1      -1 +2 +0
Stealth                            1         +1 +0 +0
Survival                            0         -1 +1 +0
Treat Injury                           2        +2 +0 +0
Unit Command                        4     +2 +2 +0

Feats:
Black Market      
Illicit Barter      
Persuasive      
WGP - Blaster Pistols      
WGP - Blaster Rifles

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  • Last Edit: April 03, 2007, 10:49:08 am by The Insane Admin